Before embarking on your first journey into EVE,
you must first configure your character's appearance
and identity. The first step is to choose which race
your character will be.
A unique name and appearance, created by you, identifies
your character. During character generation you select
your gender and race. The character creation tools offer
you the opportunity to manipulate (or "morph")
your facial features, creating a face unlike any other.
The final result is your avatar portrait, which is visible
to other players in several ways, including our message
boards and in-game chat channels.
When you log in for the first time, the first screen
you will see is the "Choose Race" screen.
When you have completed the creation process, your character
identity will be saved here. You have the option of
creating up to three characters, not just one.
Most players only use one of their characters
as their main character, for it takes time to develop
skills. They have found ingenious ways of using
their other characters, and there are no guidelines
or restrictions on such practices.
Players may choose to portray a character from four
major races, with each race branching off into two bloodlines.
This then splits into male and female.
Basic information is available for each of the four
playable races by moving your mouse over the "i"
icon. This information will help you determine which
race to select for your character. Each race offers
numerous variations in skills and abilities, as well
as adhering to its own doctrine. Below is a short description
of each race; more detailed information about the races
can found
here.
All characters have a set of basic attributes, based
partially on race and other options you select during
the character creation process. The character will then
advance through a skill training system after begin
playing. The skill training system is explained later
in this guide. There are no classes in EVE and no race
is generally superior to another - at least not as far
as the game mechanics are concerned. Which race is best
for you is a matter of personal taste, based on which
description intrigues you and how you wish to play the
game.
Amarr Race
Amarrians
Those directly descendant from the Amarrian ethnic
group before it conquered its home planet and intermingled
with other people - are proud and supercilious,
having a great sense of tradition and ancestry.
Females: - is very class conscious and formal
in their dealing with others. They have strong
family ties and can be very vindictive when someone
harms their close ones - this vengefulness can
last for generations.
Males: - are haughty, cruel and inflexible in
their belief of their own superiority. Although
this makes them difficult to deal with, it gives
them decisiveness and a great sense of purpose.
Intelligence
Charisma
Perception
Memory
Willpower
7
3
4
6
10
Ni-Kunnis
These people were a primitive race conquered some
1000 years ago by the Amarr Empire. Unlike the other
races conquered by the Amarrians, the Ni-Kunnis
adapted to the Amarr society much better and today
only a small minority is still enslaved. Most Ni-Kunnis
are tradesmen and artisans - occupations frequently
frowned upon by Amarrians, but still a vital part
of their society
Females: - have an enticing and enchanting demeanor.
Before becoming part of the Amarr Empire, the
Ni-Kunnis had a polygamous society. Although this
practice has long been abolished, it still lingers
in relations between Ni-Kunnis males and females.
Beneath their meek manners Ni-Kunnis women are
just as smart and devious as their male counterparts.
Males: - are sly, cunning, and unscrupulous.
The only way for a Ni-Kunnis male to advance up
the rigid Amarrian social ladder is by amassing
great wealth, so most Ni-Kunnis males are very
conscious of making a healthy profit, but this
does not necessarily make them greedy.
Intelligence
Charisma
Perception
Memory
Willpower
5
8
7
6
4
Caldari Race
Deteis
Symbolizing the Caldari in every way, the Deteis
are efficient, hard working, and duty filled. The
Deteis are commonly found in positions of authority,
both in administration and the military, something
that suits their temperament well.
Females: - Deteis tend to be neat and composed
with a wry sense of humor and a no non-sense outlook
on life
Male: - Deteis are generally tall and well groomed
with a fair complexion. They strike an imposing
chord with their haughty, detached demeanor
Intelligence
Charisma
Perception
Memory
Willpower
7
6
5
7
5
Civire
Providing
the backbone to the Caldari Empire the Civire are
cool, levelheaded, and relentless in their approach
to either trading or fighting. Civire can handle
pressure extremely well, an invaluable aid in combat
or other stressful situations. Many of the best
bounty hunters are Civire.
Females: - Civire are not very tall, but lithe
and supple. They are ardent and committed workers,
never willing to give up.
Males: - is big-boned and masculine, preferring
a clean-shaven chin and closely cropped head.
Intelligence
Charisma
Perception
Memory
Willpower
5
6
9
4
6
Gallente Race
Gallenteans
Originally of French origins, although any direct
similarities have long since vanished, Gallenteans
value freedom and individual liberty above all else.
The Gallente Federation is the only true democracy
in the world of EVE.
Females: - are considerate and kind, spirited,
out-going and lively. They value self-empowerment
and can be very creative and resourceful
Males: - are drive and ambitious. They often
act self-righteously and are generally very opinionated.
They can be very courageous when they feel their
way of life is threatened.
Intelligence
Charisma
Perception
Memory
Willpower
6
8
8
4
4
Intakis
The
Intakis were integrated into the Gallente Federation
a few centuries ago. Their thoughtful and composed
manner suited the Gallente society well; the Intakis
are especially good at human interaction and are
very prominent in the federal bureaucracy.
Females: - share much the same traits as the
males; they're quiet and contemplative,; moving
through the world without making a ripple. Yet
their contemplative manner can conjure great beauty
through words and visions.
Males: - are methodical and reserved, never outspoken
or confrontational. They enjoy sitting in quiet
reflection. Intaki homes are a place of peace
and tranquility.
Intelligence
Charisma
Perception
Memory
Willpower
8
6
3
7
6
Minmatar Race
Sebiestors
Ambitious and driven the Sebiestors are innovative
thinkers and are always willing to try something
new and different. The Sebiestors are slight build,
but are lithe and often graceful. Pale, taut skin
and a thin frame are the norm and these looks lead
many to believe they suffer from constant malnutrition
and sickness
Females: - are kind and considerate, but notorious
for their cruel streaks. Generally loveable, they're
realistic enough to take the world only at face
value.
Males: - are contemplative and curious, charming
and passionate. They are great tinkers, but their
inquisitive nature makes them ideal for any profession
when they put their mind to it.
Intelligence
Charisma
Perception
Memory
Willpower
7
7
5
6
6
Brutors
Brutors
strong-willed and have a great sense of individuality.
They are a swarthy people, a bit larger and burlier
than the other Minmatar tribes. They favor physical
prowess over anything else and can be frightening
to face.
Females: - are in some ways opposites of male
Brutors. They are dominant, persistent, and egocentric.
Their grace and beauty serve to aid them in these
matters.
Males: - are patient, alert, and determined.
Their thoughtful and deliberate manner gives them
great situational awareness.
Intelligence
Charisma
Perception
Memory
Willpower
4
6
9
4
7
Attribute Explanations
Intelligence - describes the
capacity for creative and logic-based thinking and
reasoning. This attribute helps in scientific pursuits
and other activities that require good deductive
skills.
Charisma - is a character's
attractiveness to others. A high charisma attribute
helps in all dealings with NPCs.
Perception - describes a character's
situational awareness and ability to adapt and
react quickly to rapidly changing situations.
Good perception helps on the battlefield and in
situations where good reflexes are critical.
Memory - is the ability to store
and retrieve data quickly and efficiently thus
making complex and repetitive activities, such
as manufacturing and production, easier to perform.
Willpower - is the drive and
determination useful for commanders, greatly enhancing
their leadership abilities.
------------------------------------------------------------------------------------------------ Selecting a bloodline and gender
After you have selected your race the next thing
is to select a bloodline and then gender. Each bloodline
has a slightly different set of starting skills.
Move the mouse over the "i" icon to reveal
more information on each bloodline. The "book"
icon reveals the basic skills you will receive for that
bloodline, while the lower icon will show its basic
starting attributes.
Bloodlines help to shape what your character will be
most adept at doing, whether he/she is a cunning scientist,
or a relentless fighter, or any other profession.
Moving your mouse over the book icon in the Ancestry
selection menu will reveal the basic skills you receive
for that part of your history or prior life-experience.
The bottom icon shows you how the ancestry modifies
your basic character attributes. Afterward comes the
selection screens for School, Department, Field, and
Specialty - these selections determine the career path
and initial skills your character possesses when he
or she comes to life.
• You can always click on the left-hand arrow
icon at the bottom of the screen to return to the previous
selection screen, but all selections in the current
window will then be lost.
------------------------------------------------------------------------------------------------ Choosing your Appearance
The interface is effectively divided into three areas:
on the left are the options to select backgrounds, clothing,
accessories and various 'skin deep' attributes; on the
right are the physical attribute scales that will dictate
the shape and structure of your character's facial features;
in the center are the positioning controls that you can
use to roll the eyes and head. You can also click and
hold the left-mouse button in the main screen to move
the entire body.
You can get random options for your character's appearance
by clicking the two dice icons , located on either side
of the central controls. This is often a good starting
point.
------------------------------------------------------------------------------------------------ Appearance - Left
• Background: Cycle this to change her background.
What's even cooler is that they change with the lighting
styles you apply, so feel free to choose away.
• Deco/Decoration: Cycle this to change your
character's decoration.
• Hair: Changes the hair on your model; several
options and colors are usually available.
• Skin: Changes color, tone, and age of the skin
on your model.
• Lights: Changes lighting effects for your character.
• Eyebrows: Makes a big impact on the general
attitude your character presents.
• Lipstick: Not available on males, this changes
the color and application of lipstick.
• Costume: Changes the clothing your character
is wearing, and no, you can't remove them all!
• Eyes: They range from thin beady eyes to steely
gray with wide lenses.
• Accessories: In most of the tribal races you'll
find these.
• Makeup: Cycle this and watch makeup applied
instantly.
Pose - Middle
The little pyramid at the top of the circle allows you
to adjust head tilt left or right; the circle of course
indicates the amount of tilt on the head, while the
pyramid is the marker.
• Under that you'll see two interconnected cylinders,
these allow for adjustment of the head.
• Below the Cylinders is what looks to be an
eyeball, it allows adjustment of the characters eyes.
• If you want to angle the body, you simply need
to click on your character and drag it in a direction.
Morph - Right
Allows morphing of the characters facial features. It's
a bit more complicated to use than the other tools but
you'll be able to figure it out simply by experimenting.
Drag the black boxes along the grid until you achieve
the desired results.
------------------------------------------------------------------------------------------------ Enter Name and Career
You will then be prompted for a character name -
many EVE players enjoy inventing plausible first and
last names for their characters.
At the bottom you will also see a career selection
. You can either select a pre-set configuration or create
a custom career. Please note that choosing any pre-set
career other than "Custom" will immediately
save and complete your character, making it impossible
to modify.
• Selecting a career will determine your starting
skills. So make sure you select a career path that fits
your personality and playing style. You can however
diverge into new careers at any time by training other
skills.
If you select Custom then you completely customize
the skills your character has. Doing so is beyond the
scope of this manual as the combinations are vast, but
if you know what role you will be using your character
for then you are better off selecting custom career
and maximizing the attributes that affect the skills
needed for that career. Keep in mind that the Skill
Training Time is dependent upon the attributes of your
character. You only have so many attributes points to
distribute among the various sets. Placing more points
in one set will lessen the amount of points for the
others. For more information about skills please refer
to Chapter 1 .
------------------------------------------------------------------------------------------------ Start your life in Space
Click on the newly created portrait that now occupies
the first character slot. Your character's life in EVE
has just begun !
You will see a dialog box saying Welcome Dear
Customer . This is your in-game tutorial, which
is very important you follow and will
take you through the basic things you need to know to
survive in this complex and sometimes hostile world.
Make sure you follow each step of the in-game
tutorial. Please allow for few hours to complete
the tutorial. Again, do not jump ahead and skip the
tutorial - you will regret it later. At the end of the
tutorial you will be given a very valuable reward and
a bonus in standings, which is important later when
you start running real missions.